The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Games encourage empowered action and they generate shared experiences and discussions that are truly participatory. For humanitarian organizations and local volunteers it is an active learning experience; a playful dialogue about situated action r...