Stop Disasters 2.0: Video Games as Tools to Foster Participation in Learning about Disaster

Researcher from the University of Auckland (New Zeland) suggested how disaster themed video games have the ability to be educational tools to foster participation and learning. Such games have an ability to convey messages of disaster risk reduction, including portrayals of hazards, vulnerabilities, capacities and numerous disaster discourses.

The presentation was held on the Ignite Sessions on the 2017 Global Platform for Disaster Risk Reduction in Cancun – Mexico. 

Find more about the Immersive Technologies & Digital Games topic on the links below. 

Immersive technologies & Digital Games
https://preparecenter.org/topics/immersive-technologies-digital-games

Are you sure you want to delete this "resource"?
This item will be deleted immediately. You cannot undo this action.

Related Resources

Video
12 Dec 2014
Since the year 2000, almost 1 million people have lost their lives to disasters caused by natural hazards. 2 billion people have been affected. 1 trillion dollars in damage was caused. Every one dollar spent on preparing for disasters could save seve...
Tags: Video, Public Awareness and Public Education
Video
21 Nov 2014
Stone lines or (“bunds”) slow down runoff, incerease water infiltration and for the basis for improved production in semi-arid areas. At the same time, sediment is captured behind these semi-permeable barriers. Stone lines were originally...
Tags: Video, Climate Change Adaptation
Video
15 Dec 2014
A project done for nursing student friends from Benguet State University. 
Tags: Video, Communication As Aid
Scroll to Top