Stop Disasters 2.0: Video Games as Tools to Foster Participation in Learning about Disaster

Researcher from the University of Auckland (New Zeland) suggested how disaster themed video games have the ability to be educational tools to foster participation and learning. Such games have an ability to convey messages of disaster risk reduction, including portrayals of hazards, vulnerabilities, capacities and numerous disaster discourses.

The presentation was held on the Ignite Sessions on the 2017 Global Platform for Disaster Risk Reduction in Cancun – Mexico. 

Find more about the Immersive Technologies & Digital Games topic on the links below. 

Immersive technologies & Digital Games
https://preparecenter.org/topics/immersive-technologies-digital-games

Are you sure you want to delete this "resource"?
This item will be deleted immediately. You cannot undo this action.

Related Resources

Video
09 Jan 2015
WASHTech aims to facilitate cost effective investments in technologies for sustainable water, sanitation and hygiene services. The WASHTech Technology Assessment Framework is a tool for identifying blockages to sustainability and scalability. http://...
Tags: Video, Water, Sanitation & Hygiene (WASH)
Video
09 Feb 2015
In emergencies, it is critical that crisis-affected communities have access to information and life-saving communications to them to better understand issues that affect their lives and to make the informed decisions for themselves and their communit...
Tags: Video, Post-Disaster Recovery, Public Awareness and Public Education, Tsunami
Video
25 Nov 2014
From Infoasaid: In any emergency, be it natural disaster or man-made, people’s lives are turned upside down. Knowing what’s happening, where to go for assistance and who to call for help is crucial to their survival and recovery. The goal...
Tags: Video, Communication As Aid
Scroll to Top