Stop Disasters 2.0: Video Games as Tools to Foster Participation in Learning about Disaster

Researcher from the University of Auckland (New Zeland) suggested how disaster themed video games have the ability to be educational tools to foster participation and learning. Such games have an ability to convey messages of disaster risk reduction, including portrayals of hazards, vulnerabilities, capacities and numerous disaster discourses.

The presentation was held on the Ignite Sessions on the 2017 Global Platform for Disaster Risk Reduction in Cancun – Mexico. 

Find more about the Immersive Technologies & Digital Games topic on the links below. 

Immersive technologies & Digital Games
https://preparecenter.org/topics/immersive-technologies-digital-games

Are you sure you want to delete this "resource"?
This item will be deleted immediately. You cannot undo this action.

Related Resources

Video
09 Jan 2015
WASHTech aims to facilitate cost effective investments in technologies for sustainable water, sanitation and hygiene services. The WASHTech Technology Assessment Framework is a tool for identifying blockages to sustainability and scalability. http://...
Tags: Video, Water, Sanitation & Hygiene (WASH)
Video
21 Nov 2014
Business Preparedness for Community Resilience
Tags: Video, Business Continuity Program, Resilience
Video
04 Jun 2015
A changing climate and rapidly growing exposure to disaster risk presents the world with an unprecedented challenge. For developing countries, both less able to cope with the impact and more likely to be affected, the challenge is particularly severe...
Tags: Video, Climate Change Adaptation, Urban Risk Reduction