
Guidance material, Manual, Training material
Ce guide méthodologique a été élaboré et conçu afin d’accompagner les praticiens du Mouvement de la Croix-Rouge et du Croissant-Rouge – plus spécifiquement les chefs et coordinateurs de projets et les volontaires – qui travaillen...
Awareness material, Guidance material, Other type of resource, Training material
À propos de la Boîte à Outils Cette boîte à outils a été préparée conjointement avec les équipes de la PIROI (La Réunion/Mayotte), le pôle de la Direction des Relations et Opérations Internationales de la Croix-Rouge française, la Croix...
Game
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Game
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Game
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Game
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Game
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Game
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Game
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Game
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...