20 May 2024
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Tags: Game, Capacity Building for Disaster Risk Management, Climate Change Adaptation, Disability Inclusive Disaster Preparedness, Hazard, Mental Health and Psychosocial Support, Resilience and Disaster Risk Management, Water, Sanitation & Hygiene (WASH), Women and Gender in Disaster Management, Youth Disaster Preparedness
25 Feb 2023
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Tags: Game, Disaster Preparedness Games, Mental Health and Psychosocial Support, Youth Disaster Preparedness
23 Dec 2016
Extreme Event is an in-person role-playing game gives participants a taste of what it takes to build community resilience in the face of disaster. Players work together to make decisions and solve problems during an engaging, fast-paced disaster simu...
Tags: Game, Public Awareness and Public Education