Tags: immersive technologies

Stop Disasters 2.0: Video Games as Tools to Foster Participation in Learning about Disaster

Researcher from the University of Auckland (New Zeland) suggested how disaster themed video games have the ability to be educational tools to foster participation and learning. Such games have an ability to convey messages of disaster risk reduction, including portrayals of hazards, vulnerabilities, capacities and numerous disaster discourses. The presentation was held on the Ignite Sessions …

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Digital Serious Games and Immersive Technologies for DRR/DP Learning

Request for proposals The Global Disaster Preparedness Center (GDPC) seeks for consultants to collect case-studies of the design, development and lessons learned from serious digital games and immersive technologies in relation to education, as could benefit disaster preparedness programming in schools.  School safety is an identified priority in preparing communities to face disasters. Meanwhile, technology …

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