Example of Disaster Preparedness Game
Group Members:
Emily Chen, Senem Cinar, Jessy Ji, Ryan Raffa, Jennifer Schubert
Goal:
Focusing on natural disasters (earthquake, flood, typhoon, etc), our goal is to develop a relief preparedness education game for teenagers and young adults.
Design Question:
What is a community-based learning experience that will accurately inform teenagers and young adults about the unpredictable nature and important steps to take after a natural disaster?
Target Audience
Students of the Dandelion School (12 – 15 years old)
Concept:
Using the unpredictability of natural disasters as a key component of game play, we will illustrate how fortunes can change based on decisions made during the game.