21 May 2024
The GDPC and the American Red Cross noticed a gap in youth preparedness resources when it comes to teens, where preparedness resources are often curated for adult or child audiences, which leaves teens (ages 13-19) under engaged and underprepared. To...
Tags: Game, Capacity Building for Disaster Risk Management, Climate Change Adaptation, Disability Inclusive Disaster Preparedness, Hazard, Mental Health and Psychosocial Support, Resilience and Disaster Risk Management, Urban Preparedness, Water, Sanitation & Hygiene (WASH), Women and Gender in Disaster Management, Youth Disaster Preparedness
06 Aug 2014
Game design is a complex process that encompasses the learning content, pedagogy, user interface and game mechanics – the “formal rules that define the operation of the game world, what the player can do, the challenges the player will face, a...
Tags: Game, Disaster Preparedness Games
18 Jul 2014
Ice breaker to open and/or debrief an interactive session and consolidate insights from medium to large groups unfamiliar with each other Learning Objectives: Engage all participants in group reflection to reveal diversity of participant perspective...
Tags: Game, Community Engagement and Accountability