Immersive Technologies & Digital Games for School Disaster Preparedness

This research study, commissioned by GDPC and conducted by experts Mandy George and Estela Oliva, was completed in August 2019.

It presents the current SBDRR and XR technological landscape, analyses the shortcomings of traditional forms of SBDRR and how XR has the potential to address these. It also synthesises and presents a range of learning on the inception, design, production, distribution, partnership models and scalability of a full range of XR technologies from gaming apps used on mobile phones to augmented reality applications that have the potential to turn schools into disaster zones in seconds. The research stresses the enormous potential of XR for SBDRR alongside cautioning that any use of XR must not recreate DRR education as it already is, but utilise the unique affordances of the technology to bring added value to what is already in practice with other learning modalities. The technological landscape is examined in light of the realities of the RCRC Movement with an emphasis on the potential for scalability across multiple National Societies. A series of possible models, learning points and recommendations are presented that aim to benefit the Global Disaster Preparedness Centre (GDPC) and the broader disaster preparedness and risk reduction community and contribute to determining the next strategic XR steps of the Red Cross Movement in school disaster preparedness and risk reduction.

Are you sure you want to delete this "resource"?
This item will be deleted immediately. You cannot undo this action.
File Name File Size Download
GDPC_XR_Paper.pdf

Related Resources

Research
21 Oct 2020
In 2011 the three largest entities operating in humanitarian sheltering, IRC, ICRC, and UNHRC launched a R&D project to continue the efforts of defining a lightweight, self-supporting family-shelter solution for emergency operations. The aim was ...
Tags: Research, Livelihoods and Food Security, Shelter
Research
14 Jan 2017
A research report from UNHCR that explores the critical role that information and communications technology are playing in improving the lives of refugees. The report explores access to mobile connectivity among different refugee populations and the ...
Tags: Research
Research
07 Mar 2016
This research aims to build a concept of disaster resilient communities in Palembang, Indonesia based on their current preparedness. In order to achieve this, the level of community structural and non-structural mitigation in Palembang needs to be as...
Tags: Research, Resilience and Disaster Risk Management
Scroll to Top