A fast-paced game on Climate Risk Management for crowd or auditorium settings.
Participants take the role of disaster managers working together in teams (represented by rows in the auditorium or groups in a crowd).
Each year, players must decide between investing in taking early action for flood preparedness, or whether to invest in planning and capacity building, while hoping for no floods.
Information about likely future conditions can change over time. “Failing to act” forces players to have to deal with crises, but “acting in vain” gets players a ‘vote of no confidence’ (or ‘fired’, depending on cultural sensitivities).