games

Dwelling Near the Ditch: A Participatory Game on Urban Waste Management, Flooding, and Climate Change

Designed by Pablo Coll and Pablo Milrud for the Red Cross/Red Crescent Climate Centre, Dwelling Near the Ditch is a participatory learning game that supports dialogue about the opportunities and trade-offs facing communities that lack effective waste collection services, and the additional stress that climate change — in the form of more frequent and intense […]

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The Upstream-Downstream Game

The game centres on climate-related information in decision-making at the community level, and how neighbouring upstream and downstream communities can work together to manage consequences of flood, drought and deforestation.  Video of the game, Video of the game, Video of the game in Spanish http://vimeo.com/46378989, http://vimeo.com/46378989, http://vimeo.com/45097866

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The Ready! Game

Ready enables focused conversations with communities on disaster preparedness and disaster risk reduction.  It was designed by students at Parsons School of Design for use by the American Red Cross in the Zambezi river basin.  Ready! is a relatively physical game that can be played using virtually any disaster scenario. The game is played with simple materials

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Innovative Approaches to Engaging Communities in Participatory Dialogues that Enhance Community Disaster Preparedness

In pursuit of more efficient ways to engage communities along the Zambezi River in Namibia in a focused dialogue that leads to action on disaster preparedness and risk reduction, the American Red Cross (ARC) began collaborating with the Prototyping, Evaluation, Teaching and Learning Lab (PETLab) at Parsons New School for Design (New York, USA) and

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The Ready Game

Ready! enables focused conversations with communities on disaster preparedness and disaster risk reduction.  It was designed by students at Parsons School of Design for use by the American Red Cross in the Zambezi river basin.   Ready! is a relatively physical game that can be played using virtually any disaster scenario. The game is played with simple materials

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The Gender and Climate Game

A participatory activity to support experiential learning and dialogue on the differential vulnerability of women and men facing climate variability and change. Players first take on the role of subsistence farmers facing changing risks — then ‘walk in the shoes’ of a specific gender role. Experiencing the consequences of individual and collective decisions, rich discussions

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Games for a New Climate: Experiencing the Complexity of Future Risks

Report of a task force at the Pardee Center “to explore the potential of participatory, game-based processes for accelerating learning, fostering dialogue, and promoting action through real-world decisions affecting the longer-range future, with an emphasis on humanitarian and development work, particularly involving climate risk management.” Games for a New Climate: Experiencing the Complexity of Future

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