Tags: community participation

GIS Use Cases

American Red Cross International Services Department (ISD) has piloted and refined applications of Geographic Information Systems (GIS) to its core programming and response activities. In this time, we’ve found that the best tools and the most effcetive approaches meant little without strong relationships with our program staff rooted in their day-to-day realities of program management …

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The Snap! Game

“SNAP!”: A game to elicit word associations   Participants get to activate their minds by tapping on their ability to quickly come up with words on a certain theme, listen actively, and react rapidly when something special happens.   “Snap!” is a fast-paced, intensely fun game that can be deployed with three aims: – Energize participants: …

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15 Games as Energizer and Ice breakers

15 Games that can also be used as energizer and ice breakers in workshops or community trainings: 1.       Meet my Daughter: to introduce group members at the beginning of the workshop and to create a relaxed atmosphere. 2.       My Passion: to introduce group members at the beginning of the workshop. 3.       Animal Crackers: To introduce group …

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The Upstream Downstream Game

The goal of Upstream Downstream is to have the most amount of wealth by investing wisely in one’s farm. Will you have a prosperous farm, or will drought and floods be your downfall?

Decisions for the Decade Game

In Decisions for the Decade, each participant is a provincial governor and small teams make up the governing body of a nation. All participants begin the game with a budget of ten beans (for a ten-year cycle), and seek to maximize the prosperity of their province and country by investing their budget in long-term development. …

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Shaping your Shelter: A game on post-disaster reconstruction of homes

A participatory activity for communities affected by disasters aimed at inspiring a desire to learn about safe building methods, in particular “bracing” (structural reinforcement). With limited time and materials, players construct shelter for households recently affected by an extreme event. They confront the trade-offs between quick and cheap housing versus stronger but more resource- and …

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Decisions for the Decade Game

In Decisions for the Decade, each participant is a provincial governor and small teams make up the governing body of a nation. All participants begin the game with a budget of ten beans (for a ten-year cycle), and seek to maximize the prosperity of their province and country by investing their budget in long-term development. …

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