Game

Shaping your Shelter: A game on post-disaster reconstruction of homes

A participatory activity for communities affected by disasters aimed at inspiring a desire to learn about safe building methods, in particular “bracing” (structural reinforcement). With limited time and materials, players construct shelter for households recently affected by an extreme event. They confront the trade-offs between quick and cheap housing versus stronger but more resource- and

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The Dissolving Disasters Game

This is a resilience game in which players assume the role of subsistence farmers organized into village teams, players make individual decisions that lead to collective patterns of choice and risk. The game features trade-offs between collaboration and competition, as well complex feedbacks and thresholds that enable rich discussions involving key resilience concepts.  Online home for

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Dwelling Near the Ditch: A Participatory Game on Urban Waste Management, Flooding, and Climate Change

Designed by Pablo Coll and Pablo Milrud for the Red Cross/Red Crescent Climate Centre, Dwelling Near the Ditch is a participatory learning game that supports dialogue about the opportunities and trade-offs facing communities that lack effective waste collection services, and the additional stress that climate change — in the form of more frequent and intense

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The Ready! Game

Ready enables focused conversations with communities on disaster preparedness and disaster risk reduction.  It was designed by students at Parsons School of Design for use by the American Red Cross in the Zambezi river basin.  Ready! is a relatively physical game that can be played using virtually any disaster scenario. The game is played with simple materials

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The Upstream-Downstream Game

The game centres on climate-related information in decision-making at the community level, and how neighbouring upstream and downstream communities can work together to manage consequences of flood, drought and deforestation.  Video of the game, Video of the game, Video of the game in Spanish http://vimeo.com/46378989, http://vimeo.com/46378989, http://vimeo.com/45097866

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The Ready Game

Ready! enables focused conversations with communities on disaster preparedness and disaster risk reduction.  It was designed by students at Parsons School of Design for use by the American Red Cross in the Zambezi river basin.   Ready! is a relatively physical game that can be played using virtually any disaster scenario. The game is played with simple materials

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The Gender and Climate Game

A participatory activity to support experiential learning and dialogue on the differential vulnerability of women and men facing climate variability and change. Players first take on the role of subsistence farmers facing changing risks — then ‘walk in the shoes’ of a specific gender role. Experiencing the consequences of individual and collective decisions, rich discussions

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