Behavior Change and Disaster Preparedness

The Snap! Game

“SNAP!”: A game to elicit word associations   Participants get to activate their minds by tapping on their ability to quickly come up with words on a certain theme, listen actively, and react rapidly when something special happens.   “Snap!” is a fast-paced, intensely fun game that can be deployed with three aims: – Energize participants:

The Snap! Game Read More »

The Row or Not to Row Game

A fast-paced game on Climate Risk Management for crowd or auditorium settings. Participants take the role of disaster managers working together in teams (represented by rows in the auditorium or groups in a crowd). Each year, players must decide between investing in taking early action for flood preparedness, or whether to invest in planning and

The Row or Not to Row Game Read More »

Scroll to Top